The Road to GenCon
Yeah. So, my friends Mike and Brian were thinking about GenCon this year, and they said, “Hey, would you be interested?” Suddenly I got bit by the GenCon bug. Doh! For those of you that don’t know, GenCon is a very, very large gaming convention. Basically, the biggest in the world. For those of you that know me, this is a big deal. So, we’ve figured out who’s going, for the most part. I’m going, Don’s going, Brian, Mike, Trevor and Trevor’s brother. Six in all. Ken may or may not tag along, depending on how the new job thing works out. We’ve all pre-registered for our badges…that happened over the weekend. Then, on Tuesday night…late, late Tuesday night…the event list for GenCon was posted. This is where I find there just aren’t enough hours in the day. Since there isn’t much else to talk about yet, here’s a partial list of events that caught my interest. In most cases the description is pulled right out of the catalog. Rock Paper Scissors Tournament Qualifier – No description necessary. The Segway Challenge - Saturday Tournament - Up to 16 players can participate in this double elimination tourney, where you'll ride a Segway through an obstacle course and try to get the highest score! Top 3 finishers win prizes with 1st place winning a trophy, Generic Tickets and a free badge to Gen Con Indy 2008! Build a Foam Weapon Workshop – Just because. Making Scalemaille - This workshop will teach you how to assemble leaf shaped scales into wearable, flat scalemaille. You will learn the technique as well as learn about the tools and supplies that you need to get started. Chain Maille (European) - This workshop will show you the technique of the European 4-in-1 chain maille often used to create the hauberks (chain shirts) and hoods that were so popular during the middle ages. This technique can also be used to make a really cool dice bag! You will have enough time to get a good start on your project as well as learn it's history. If you ever have looked at chain maille and wondered "How'd they do that?", then this is the workshop for you! Dragonlance Q&A with Margaret Weis and Tracy Hickman Role Play, Learning and Society - Games studies has become a serious topic in education literature, but face-to-face role play is still relatively unknown, compared with computer games in education. Why study games in education? Where are researchers finding learning in games? Last year, the primary topic was transferring knowledge. This year, the talk will focus on how role play creates social opportunities for learning. Christianity and Gaming - Join our panel discussion that looks at the history of Christianity and gaming, a variety of Christian-specific games, ways to mix faith and gaming, and how to explain gaming to your church friends and vice versa. Audience questions encouraged. From Dice to Digital-What Computer Games Have to Learn from the Tabletop Industry Global War on Terror - 2007 Update: National Security Lecture "The Red Chinese Threat - Scarier this year than last?" National Security Lecture "The Russian Navy: Still There, and Modernizing" National Security Lecture "Submarine and Anti-Submarine Warfare" National Security Lecture "Global Hot Spots â“ 2007 Update" National Security Lecture The Order of the Stick Rides Again - Cartoonist Rich Burlew leaps into the proverbial saddle once more with a rousing series of examinations, anecdotes, and veiled hints regarding his smash hit fantasy gaming webcomic, "The Order of the Stick". How to Write Adventures that Don't Suck – Rather self-explanatory Knights of the Dinner Table - Live Reading - Hilarious, interactive Knights of the Dinner Table Live Reading in which members of the audience read the part of a character from the long-running KoDT comic strips! Chance to win prizes! Hickman’s Xtreme Dungeon Mastery - Tracy Hickman (Dragonlance author and game designer) and Curtis Hickman (Professional magician and game player) presents radical player techniques which one designer of Third Edition D&D said threatened gaming itself! Learn both player and gamemaster techniques designed to put fun and adventure back in your games (and drive bad DMs and players wild) in this riotous seminar based on their upcoming book. Star Wars: Rebel Run - Blast your way through the clutches of the Galactic Empire as your team finishes its mission before time runs out! Use one of our 3rd-level fastplay characters to get as far as you can in 20 minutes. Generic tickets only. D&D Dungeon Delve - Hack your way through a brand-new Dungeon Delve experience! Use one of our 4th-level fastplay characters to finish as many encounters as you can in 20 minutes. The more you finish, the greater the rewards! Generic tickets only. A Tavern and a Dragon - A Princess. A Dungeon. A Tavern. "Easy money." he said. "A simple dungeon," he said. "In and out," he said. "What kind of trouble could one little princess possibly get into?" he said. Ha... "A Dragon... no I'm not fighting a dragon." Swashbuckling 101 - Gentlemen get the girl. Pirates get the gold. Heroes get it all. Come on out for swashbuckling fun. We'll provide the adventure, pre-generated characters, chandeliers to swing on, damsels in distress and dastardly villains to defeat. All you need to bring is your dice and a desire for heroism. Dual Dungeon Duel - The ORIGINAL Dual Dungeon Duel that has been run at Gen Con for most of the last 25 years! Two teams of 10 people EACH enter the same dungeon at the same time under 2 separate GMs. Only one team will survive and be proclaimed the winners! You have six hours to find the gong, take the wand and summon the other team for battle or track down your opponents and ambush them. Magical Items, traps and tricks abound! The Call of PikaChulu - Join Ash, Misty, Brock, and Pikachu as they investigate the origins of a strangely mutated Pokemon captured by Professor Oak. A humorous adventure of cuddly madness and doom. Battlefield Evolution - 1000 point tournament. A fast-paced and easy to learn miniatures game, with enough tactical depth to keep you hooked for years. You command small forces based on real world armies of the near future, and attempt to overwhelm your opponents with tactical skill and a healthy dose of luck! Based on supposition and projection of real world armies in the near future. You will be among the first to experience such weapons and equipment. Battlestar Galactica: Armageddon - What if the sneak attack on the Colonies by the Cylons was anticipated? What if Colonial forces were prepared? Would the outcome have changed? Take part in determining the outcome! This is an M Collective event. Battlestar Galactica: Turkey Shoot - A long range patrol has located a large Cylon tanker fleet. Colonial Fleet Command considers this a top priority target as this is likely the refueling group used to supply Cylon forces with recent deep strike missions into Colonial space. Colonial forces have been mobilized to seek and destroy. This is an M Collective event. Battlestar Galactica: Mayday! - Distress signals from a Colonial merchant convoy have been received, originating from a sector of space that is marked off limits to civilian craft due to hostile actions in the vicinity. The messages are garbled, but the identification streams match known merchants. It appears it may be a Cylon trap. The Colonial 5th fleet has been dispatched to provide escort to rescue ships. What will they discover? This is an M Collective event. REAL 3025 Battletech!, "The Solaris Open, Heavy Division" - Back by popular demand, the Solaris Arena returns to Gen Con. The original Thunderdome meets Battletech game. 12 Mechs enter and only one will leave this Gladiatorial game of 65 - 75 ton 3025 Mech designs. Come enjoy a game of the original Battletech game that got you started with 3025 technology just like we used to play. This is an M Collective event. The Battle of Hoth - Star Wars Miniatures - 5 Imperial AT-ATs, a horde of Snowtroopers and even a couple AT-STs assault the heroic rebels trying to defend the Rebel base on Hoth. They have a meager assortment of weapons, but perhaps they can improvise, using unconventional methods. This battle uses the Star Wars Miniatures rules on a 12 foot table to recreate one of the pivotal battles of the Rebellion. 5 Imperial and 6 Rebel players are allowed. Modified Snow Speeder rules will be used. LEGO Pirate Wars - The Original Lego Pirate Wars - Aye, maties, we be back and with a vengeance! There's treasure to be looted and pirates to be sunk as the original Lego Pirate Wars game returns to Gen Con. Run up your sweeps and run out your guns on Lego sailing ships. More at www.roguejudges.org Silent Death Red Shirt Smash - Eliminate enemy ships and exit the map to return in a larger ship. Avoid jealous opponents and keep trading up until you're at Tier 3 then the fun really begins. Rules will be taught. Our expert GM will make sure your dogfight experience is a good one. All Quiet on the Centauri Front - Set during the Narn/Centauri conflict, come learn the Babylon 5 Call to Arms rules while you enjoy the opportunity to blow up your opponents. This is a fun scenario meant to get your feet wet with the rules, and just enjoy some fun space combat in your favorite universe! You do not need to play any of the other All Quiet scenarios, they are all different, stand alone battles. Bring Me the Head of Neil! - The most annoying periphery pirate in history ejected from his mech, and there is a mad scrum to recover him; a four way battle royale with each side having special victory conditions. SPECIAL: Every mech a player destroys, he/she gets to keep that mini - this is why the game price is higher than normal. Depending on # of players, you may get to keep the minis for any mechs in your lance that survive. Secrets of the Dragon - The mercenary unit, MacGregor's Marauders, raids a top secret Draconis Combine research facility in search of new military breakthroughs and lost technology. Can they break through the defending Kurita forces and make off with the spoils? Into the Dragon's Lair - The mercenary unit, MacGregor's Marauders, must break through Draconis Combine forces in order to destroy a seemingly impregnable bunker complex. Can the demolition team do their job before reinforcements arrive? The Dragon's Revenge - The mercenary unit, MacGregor's Marauders, have had a successful campaign against the Draconis Combine, but now they have been caught in an ambush. The merc's must fight their way to freedom or die trying. Rescue from the Dragon's Clutches - A downed drop ship and the units aboard are pinned down by Draconis Combine forces. The mercenary unit, MacGregor's Marauders, are called on for a rescue mission. Can the merc's reach the drop ship in time? The Dragon Slayers - Draconis Combine forces, retreating from the mercenary unit Macgregor's Marauders, decide to make a last stand at a river crossing. Can they hold out until help arrives? Resistance is... - An Imperial fleet patrolling the Outer Rim is looking for a Rebel Convoy passing through the Hyperspace lane you are guarding. Alarms blare as the Interdictor Cruiser yanks an enemy fleet out of hyperspace. Sensors show the ships as they slow to sublight speed, but the computers tell you they aren’t any Rebel ship. The fleet is already being pursued, but by whom? Confusion abounds as you try to decide who is friend or foe and what to do next. World Tank Campaigns – Re-fight classic battles of World War II by taking the role of a tank commander. Featuring incredibly detailed plastic replicas of famous tanks, customized national dice and combat cards unique to the Battle of the Bulge. Power Grid - Earn money with different types of power plant. Spread your power supply network to different cities as you try to keep up with the customer demand.
Tags: gaming, gencon, wargaming
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